Projects

EdTech Talents

2023 – 2027

EdTech Talents is an international R&D project funded by Horizon Europa framework. The main goal of the project is to support cross-sectoral talent circulation and academia-business collaboration. Project is led by Tallinn University. Partners are academic institutions and private educational technology companies from across Europe.

My role in the EdTech Talents project was to visit BLINC—an ed-tech company in Germany—to exchange expertise on designing market-ready educational technology products and services.

A direct outcome of this collaboration was the development of the digital version of the MitiGate risk management game. The experience and insights gained from the EdTech Talents project and partners at BLINC inspired me to design the physical tabletop version of MitiGate game.

More information is available on the EdTech Talents project website.

EP RPG

2022 – 2025

In 2011, the European Parliament launched the European Parliament Role Play Game (EP RPG)—a hybrid, site-specific simulation where young players (ages 14–18) step into the shoes of Members of the European Parliament (MEPs), join political groups, and negotiate legislation to improve their political literacy. In 2022, the European Parliament initiated a project to renew the physical game experience and develop a fully virtual version of the simulation.

I served as a serious games consultant throughout the project. My primary focus was on: designing engaging game interaction, ensuring the pedagogical soundness of the learning experience, and validating research-related aspects of the project.

Working closely with the European Parliament Visitors’ Services Coordination Unit provided direct inspiration for creating AmendMe—an independent parliamentary simulation card game.

Methodyca

2020 – 2021

Methodyca is a educational graphical adventure game designed for university-level students to learn about research methodologies. The game introduces research strategies, data collection techniques, and design methods through narrative and interaction.

I worked as the project manager and lead designer for the project.