Trainings

Serious Game course logo

Design of Serious Games

Goal:

You learn how design serious games from idea to prototype.

Content:

  • Course introduction
  • Learning game examples
  • Serious game examples
  • Game design process
  • Serious goals
  • Self Regulated Learning and Serious Games
  • Game concept design
  • Gameplay design
  • Core mechanics design
  • Game balancing
  • Game world design
  • Character design
  • Interactive storytelling
  • Game development tools
  • Prototyping

Teaching methods:

  • Gamification
  • Project based learning

Duration:

35h (5 days)

Gamification Course logo

Gamification Design

Goal:

You learn how design a gamified product or service from idea to prototype.

Content:

  • What is gamification?
  • Gamification examples
  • Gamification design process
  • Planning gamification outcomes
  • Target group analysis
  • Game-like challenges
  • How to motivate users?
  • Feedback and progression design
  • How to entertain users?
  • Game elements summary
  • Prototyping

Teaching methods:

  • Gamification
  • Project based learning

Duration:

35h (5 days)

Project Management course logo

Project Management

Goal:

You learn project management methods and tools, selecting them depending on the nature of the task and how to write project plan.

Content:

  • PM framework
  • Project initiation
  • Scope planning
  • Quality planning
  • Time planning
  • Resource planning
  • Communication planning
  • Cost planning
  • Procurement planning
  • Risk management
  • Integrated project planning
  • Project execution
  • Project control
  • Project closing

Teaching methods:

Short presentations

Project-based learning (project planning)

Flipped classroom (for university courses only)

Game-based learning (for risk and stakeholders management)

Duration:

35 contact hours

Shorter versions available:

  • 8h basics hands on course
  • 16h theoretical lecture based course